20

Aug

Concept to Pixels: Check out this new Fatal Theory Boss!

Category: Fatal Theory Dev Log

So in Fatal Theory, Nick eventually has to battle a giant robot. Naturally, I mean what sort of video game doesn't have giant robot battles! (the answer is lame ones). It was concepting time and once I was happy, time to pixel.

17

Jul

Fatal Theory: Video Reviews & Desura & Updates!

Category: Fatal Theory Dev Log

Hey All,

Its been awhile since we've spoken about Fatal Theory (thanks to work life and my new baby), but we have lots to report! We threw FT up onto IndieDB so we could get it prepped on there for a Desura launch, which is going well! But also to get feedback, and since we've put it up we've had 2 video reviews of our demo and a written review.

03

Jul

General Purpose Update

Category: Fatal Theory Dev Log

Been a little slow round here since Supanova, even the tumbleweeds seem to be rolling in slow motion. That was one stressful weekend and we’re having a little time off. Doesn’t mean we’re not working at all though!

15

Jun

Our stint in prints continues!

Category: Fatal Theory Dev Log

This time we have the Boss Attack series, collect them all! All art by Matt Carr.

14

Jun

New Prints!

Category: Fatal Theory Dev Log

Matt’s been hard at art these past couple of weeks, getting prints ready for sale at Supanova this weekend! These should look pretty fetching blown all the way up to A3, don’t you think?

26

May

Mission POZIBLE!

Category: Fatal Theory Dev Log

So first off I have to apologise for not posting any updates in a month — a whole month! Where did that time go! Well, Matt’s started a new full-time job, and I’m in my final session of university, so I guess it just slipped to the wayside. Updates will be more constant from here on out. And don’t worry, I am slapping myself on the wrist as I type (with great difficulty).

22

Apr

Last 20 Hours of Pozible Crowd Funding

Category: Fatal Theory Dev Log

Hi all,

Ok, last 20 hours of the Pozible crowd funding. So as a special, if you chip in $5 before the end, you can unlock a special character, the Cherry Ghost!

Go check it out! 

13

Apr

We're ALL ABOUT Lists!

Category: Fatal Theory Dev Log

That’s right. We love to list and list to… love? Well moving on, Matt and I finally got around to meeting to talk about the changes that needed to be made to Fatal Theory post-play testing. We made to-do lists! Here’s what they look like:

06

Apr

What's in the Works

Category: Fatal Theory Dev Log

So Matt and I still haven’t had the chance to get together to discuss everything on the agenda, but that’s not to say we haven’t been busy!

Here’s a couple of changes we’ve made to Fatal Theory in the last week:

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