The reason things have been a little quiet on the update front is because I've been gunning development on One Heart, a game to feature in the SK Games' Interstate Arcade, a pop-up arcade that will be touring Australia come November. Cool right?
Today's post is all about how I took a piece of concept art and turned it into game art for Starslinger Kings - and it's a trickier process than you might imagine. The game's hero is going to be the most seen piece of art in the game afterall, you've got to get them right.
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Matt here. Today I'll talk about how I solved a issue on SSK, and not a code or game design related one. Todays problem comes down the character concept art, before we even started the character code (not entirely true, but go with me).